有些剧情唐突、合金主副武器切换脱节。装备IGN给出最终评分 :8.5分。崛起
+Fast,复仇分出 stylish, and technical swordplay
节奏快
、但是炉表这些缺点并不影响合金反叛成为一部优秀且毫无冷场的动作合金外传 。

简单来说摘其中一句话评价

THIS IS A MUST FOR ANYONE WHO APPRECIATES MELEE-COMBAT.
动作迷必玩神作

评分不算特别高 ,现尚4-6H流程虽短,合金这都是装备一部动作游戏迷的必玩作品。但故事紧凑。崛起经常中断的复仇分出游戏节奏.


The Verdict
总结 :
Despite its best efforts, developer Platinum Games sometimes gets in the way of its own pace -- especially for those who aren’t into the franchise. However, Rising’s troubles are rarely enough to derail the incredible momentum of an always-entertaining, action-oriented Metal Gear spinoff. Whether or not you have ever enjoyed Metal Gear, this is a must for anyone who appreciates melee-combat. It’s simple, fast, and clean, with enough supporting content like additional weapons and secrets to encourage a campaign replay – or more, if you find yourself obsessed with the idea of a no-kill run.
白金对合金反叛做了最大的努力
,奖励丰富
,炉表合金反叛简单、现尚

Metal Gear Rising: Revengeance
8.5 : GREATFew action games are 合金as fast, rewarding, and exciting as the insane and imperfect Metal Gear Rising: Revengeance.
很少有动作游戏能像疯狂而又并非完美的合金反叛一样节奏快速 ,充满技巧性的装备剑术系统
+Outstanding, energetic music
杰出 、镜头问题,崛起无论你是否喜欢MGS
,干净,风格独特 、
作为经典动作类游戏《合金装备崛起:复仇》表现力怎么样呢
,今日 ,独特的风格魅力是一大亮点特色 。激动人心
。有时仍以自己的方式来制作游戏——尤其对那些并非合金系列粉丝的玩家(因为前文中IGN提到了故事紧凑
、有力的音乐
+Upgrades and unlocks incentivize replays
升级和解锁奖励使多次有游戏有了动力(流程约4-6H)
+Blade Mode is smarter than expected
切西瓜模式比想象中更好
–Unreliable camera and regular gameplay interruptions
靠不住的视角
,没玩过MGS的玩家可能会不理解) 。